Game Developer

Employer not named by the sourceRemote

Game DevFull Stack

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About this role

JavaScript, Mobile App Development, iPhone, Game Design, C# Programming, C++ Programming, Game Development, Unreal Engine, Unity, Godot · Scope of Work

Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks. Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve. Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics. Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers. Create comprehensive reference solutions—including both bug fixes and feature implementations—for every assignment. Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states. Conduct end-to-end playtesting of each task to guarantee reliability and solvability.

Preferred Qualifications

Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts. A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that