Roblox Shooter Game Creation
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About this role
JavaScript, C++ Programming, Unity 3D, Game Development, Lua, Roblox, Game Asset Creation, Game Programming · I am building a fast-paced shooter on Roblox and need a seasoned developer who can handle the full pipeline in Roblox Studio yet places extra care on the user interface. While solid Lua scripting and good-looking maps are still part of the brief, my number-one priority is a clean, responsive UI, with the in-game windows (load-outs, leaderboards, settings, pop-ups) feeling polished and moving between states through smooth, fluid transitions.
Here is what I need you to drive to completion: • Core gameplay scripts in Lua that are efficient and easy to maintain. • Visual map and asset polish that matches a competitive shooter style. • A UI system built around modular in-game windows, animated with seamless tweening so every panel glides rather than jumps. • Performance optimisation across client and server so the experience stays snappy on low-end hardware.
Acceptance criteria 1. All in-game windows open, close and swap with transition times under 250 ms and no visible frame hitches. 2. UI scale adapts correctly from phone to desktop at 60 FPS. 3. Code is organised into clearly commented Roblox modules and delivered through a shared Git repo or Roblox Team Create place.