UI/UX Designer – MudBlazor-First, Responsive Multi-Platform SaaS UI (Remote, AEST-Aligned) -- 2

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About this role

Website Design, Graphic Design, User Interface / IA, HTML5, UX / User Experience, UI / User Interface, Sketch, Prototyping, Figma, Adobe XD · I’m building a business-management SaaS platform using Blazor with MudBlazor as the component foundation, and I’m looking for a UI/UX designer to shape the entire user experience. There is a current front-end which would need to undergo an uplift.

The same design language must feel natural: • In a browser • Inside a desktop shell (e.g. .NET MAUI) • On mobile screens

Responsive, multi-platform thinking is required from the first wireframe onward.

This is NOT A Figma-only role.

Every design must be implementable in MudBlazor using Blazor-friendly CSS and design tokens.

What you’ll do • Translate existing user flows and rough sketches into: ○ High-fidelity mockups ○ Clickable prototypes • Design core system-defining screens, including: ○ A data-rich analytics dashboard (charts, tables, KPIs) ○ A flexible user profile area • Use these screens to establish: ○ Layout patterns ○ Navigation behaviour ○ Modals, dialogs, and settings conventions • Design responsive layouts for: ○ Web (desktop) ○ Tablet ○ Mobile (down to ~360px) • Apply CSS and theming to extend MudBlazor: ○ Typography ○ Spacing ○ Density ○ Visual hierarchy • Ensure designs: ○ Map c